Founded on a dare
Two divisions, one volume knob.
ShoutyBit Studios makes apps that yell at you for your own good, and games that yell at you for no reason at all. Same company. Same mascot. Very different tie situation.
The origin
Started as a single alarm clock app that refused to shut up. Turns out people wanted that. Turns out other people wanted to fight each other about it in a video game. We built both.
The split
Corporate handles the utilities: reminders, dashboards, things your IT department can approve. The games division handles everything IT would rather not know about.
The mission
Make noise responsibly where it counts, and completely irresponsibly everywhere else.